Includes: 2 new Race banners and tokens (Kobolds & Goblins) 5 new Special Power badges (Cursed, Hordes of, Marauding, Ransacking & Were-) Put a curse on your Small World!This expansion features winning contest entries from Gustav Åkerfelt, Philip Harding, Jörg Krismann, Travis Lauro, Paolo Mori, Leif Steiestol and Daniel Zielinski. Hit a man while he’s down – Goblins conquer In Decline regions at one less cost. . . Kobolds aren’t necessarily cowards. . . They just like to work in teams. It takes 2 Kobolds to occupy a region after you’ve conquered it. . . Your people are now Cursed! Skip over this Special Power and you’ll have to pay 3 coins, not the 1 that is usual. . . The only thing better than conquering is Ransacking. Take 1 coin away from an opponent for every territory you conquer. . . The Hordes are at the door. Add the 2 Hordes of tokens to increase the size of your active Race. . . The moon is full and the Were-people are howling. At night (even-numbered turns) the Were- power lets you conquer all regions with 2 less tokens than normal. . . It’s time for Double-Jeopardy! After an initial attack, Marauding forces get a second chance each turn to conquer even more territory. . .
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